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Monday 15 August 2011

MSU Orks @ 2k tourney

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Hi,
This past Saturday I took an Ork list based off of MVBrandt's Ork list to a 3-game tourney. Here's my modified list:

Big Mek w/ Kustom Force Field, Bosspole - 90 points

3 Mega Nobz w/ 1 Kombi-Rokkit, 1 Kombi-Scorcha - 130 points
Battlewagon Dedicated Transport w/ Deffrolla, Big Shoota - 115 points

3 Mega Nobz w/ 1 Kombi-Rokkit, 1 Kombi-Scorcha - 130 points
Battlewagon Dedicated Transport w/ Deffrolla, Big Shoota - 115 points

10 slugga boyz + Power Klaw/Bosspole Nob - 106 points
Trukk Dedicated Transport w/ Reinforced Ram - 40 points
10 slugga boyz + Power Klaw/Bosspole Nob - 106 points
Trukk Dedicated Transport w/ Reinforced Ram - 40 points
10 slugga boyz + Power Klaw/Bosspole Nob - 106 points
Trukk Dedicated Transport w/ Reinforced Ram - 40 points
10 slugga boyz + Power Klaw/Bosspole Nob - 106 points
Trukk Dedicated Transport w/ Reinforced Ram - 40 points
10 slugga boyz + Power Klaw/Bosspole Nob - 106 points
Trukk Dedicated Transport w/ Reinforced Ram - 40 points

3 Warbuggies w/ Twin-Linked Rokkit Launchas - 105 points
3 Warbuggies w/ Twin-Linked Rokkit Launchas - 105 points
3 Warbuggies w/ Twin-Linked Rokkit Launchas - 105 points

3 Killa Kanz w/ Grotzookas - 135 points
3 Killa Kanz w/ Big Shootas - 120 points
3 Killa Kanz w/ Big Shootas - 120 points

Total= 2000 points

I won all 3 games coming in tied 5th. Only 10 points were awarded for each round and 5 points (which almost everyone got) for painting. This led to 3 players going past me even though they didn't win all games.

I won my games 7-3, 7-3 and 6-4. The missions were hard to win big on (all 5 objectives or a 10kp lead) and I wasn't familiar with the list. Thus, my wins weren't big enough. The rounds were also a little tight for what I'm used to (normally 3h for 1.75k and there it was 2h 45min for 2k), which combined with my unfamiliarity with the list led to all the games either going over the limit or ending on t3-4. None the less, I had fun, and here is a fast breakdown of the games.

Game 1: BA with single stormraven DC bomb, razorbacks, vindis and a baal, furioso, and meph. 5 objectives with dawn of war (and a longer night fight). He went first boosting all his stuff onto the board.

Now there was a highway running straight across the board on the table, that was maybe 10 inches above the ground floor. We agreed that only skimmers and jump infantry could jump up there. He brings the storm raven with dc dread, dc and reclusiarch on there, and bang all my buggys drive on and open fire. In the end the raven goes down to the first buggy squad, but theatrical none the less :D.

He still had meph (which I failed to charge and tie up 3 times in a row) but most of his stuff just died to rokkits, klaws or deff rollas. Meph finally dies at the start of t5 and at the end of 6 he had 1 objective, and I had 3. 7-3 victory.

Game 2: BA double storm raven (what is it with all these ravens?) with jumper ba. He is also the writer of a blog: Bringers of Dawn. There were dreads in the ravens and a single autolas pred. Spearhead with 5 objectives. All units have stealth for the first 2 turns (hello kff!!!) and one squad can outflank.

He goes first, but being unfamiliar with my list, zooms right at me. I manage to roll over his army pretty bad, but the game has to be ended on t3. I hadn't remebered to check the time and wasn't on all the objectives I could have been, so I have 2 objectives, he has 0. 7-3 victory to me.

Game 3: Second table against DA dualwing. Pitched Battle, Killpoints. The table was horrible for me. There were large closed buildings that we agreed tanks couldn't drive through all across the board, making manouvering with 25 vehicles very difficult. However, I had some luck in this game.

The KP were modified so that HQ:s were worth 2 and there were 3 objectives worth 2 KP. Each HQ alive at the end gives its owner a further 1 KP. He seizes on me and advances aggressively. He brings his sammael+command squad too close (he misunderstood and thought the battlewagons were not opentopped) but the mega nobz don't do much. There is a grinder at the middle of the table, where I'm bottlenecked by terrain. However, the lucky bit comes when a trukk mob and 3 kans that I was moving up the left flank alone, destroy 3 attack bikes and a 3-man double melta bike squad that had come on from reserve, only losing the trukk (the nob was the sole survivor of the trukk mob).

In the end, I had one objective and killed sammael, earning me a 12-9 victory in killpoints, and thus a 6-4 win (which I thought was a little harsh, 3 kp difference and 6-4 victory? Even with the modified kp's).

That brought me to tied 5th, but more importantly I went through it undefeated (only the tournament winner did the same, atleast within the top6). Overall, I'm very happy. The list was fun and it worked, but boy do I need to learn how to play it faster and better.

Next I need to scale it to 1750....

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