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Monday 7 November 2011

New necrons, a 1850 foot list

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Hi guys,
so the necrons are out. Some of you may remember that I have a necron army. In fact, I played a fairwell game on tuesday with them against loganwing, winning KPs. A couple of short comments on the codex in general? Tomb spyders are just insanely cheap for their points cost. They also buff scarabs, making them faster by making new models and placing them at the edge of coherency. Overall, at first glance 9 spyders and a lot of scarabs (although I'd still take 2 squads of wraiths) seem very good. Difficult to say whether they will be THE list, but point for point they are great options.

This list will be different. I've seen the 9 spyder lists. I don't need to copy that same list here and try and take credit. Instead, I set out (this is dangerous) to make a list that feels the most necrony to me. A horde of approaching metal skeleton undying robots! List first, then comments.

Overlord with warscythe and tachyon arrow @ 130pts.
Command Barge with tesla cannon @ 80pts.

Royal Court @110pts.
1 Harbinger of Eternity with chronometron
2 Harbingers of Destruction

Overlord with warscythe and tachyon arrow @ 130pts.
Command Barge with tesla cannon @ 80pts.


Royal Court @130pts.
1 Harbinger of Eternity with chronometron
2 Harbingers of Destruction incl. 1 solar pulse

10 Immortals with tesla carbines @ 170pts.

10 Immortals with tesla carbines @ 170pts.

10 Immortals with tesla carbines @ 170pts.

10 Immortals with tesla carbines @ 170pts.

10 Immortals with tesla carbines @ 170pts.

5 Warriors @ 65pts.

Annihilation Barge with tesla cannon @ 90pts.

Annihilation Barge with tesla cannon @ 90pts.

Annihilation Barge with tesla cannon @ 90pts.

Total @ 1845pts.

Overlords begin game in the same squad as the chronometron crypteks. You get a reroll for that crucial one shot arrow. Not too shabby imo. Ideally you get to use it on the damage result! The other cypteks add ranged antitank into the other squads. The 5-man warrior group will probably get a chronometron cryptek, since they probably won't contribute much to the game, camping an objective. Your opponent's t1 you'll want to pop solar pulse, it only affects a single player turn which imo is a little crazy.

After t1, the overlords board their dancemania mattresses of doom and start driving over stuff. Annihilation barges just add firepower. Is it good? Not necessarily, but it certainly looks fun. The tesla carbines on the immortals are a bit iffy. I think the loss of suppression fire against high av is pretty big, but then again most tanks are av11 anyway.

2 comments:

  1. I feel like this has very little anti tank. Just a though

    ReplyDelete
  2. Yea, I'm feeling sorta same about it. I guess I could exchange the teslas for blasters so that I can atleast suppress stuff. I'm sure over time our lists will evolve once we learn the goods and bads in the new codex.

    ReplyDelete

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